package com.xie.smfs.effect;

import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.entity.effect.StatusEffectCategory;

public class SpiritSurgeStatusEffect extends StatusEffect {
    public SpiritSurgeStatusEffect() {
        super(StatusEffectCategory.BENEFICIAL, 10040115);
    }

    @Override
    public boolean canApplyUpdateEffect(int duration, int amplifier) {
        return true;
    }
}